Arnis Basic Rules

  • Post author:
  • Post category:دسته‌بندی نشده

Sticks and staves of different sizes are common weapons in Asian martial arts, in which they differ in design, size, weight, materials and methodology, and are often used interchangeably and in parallel with open-handed techniques. For example, Eskrima or Arnis from the Philippines use sticks traditionally made from rattan or butterfruits and can be executed individually or in pairs. Today, it is a question of agreeing on the rules and regulations of Arnis, which all players must respect. All players must comply with the age requirements set by the organizing committee. You also need to be in good physical shape for competition. Since there are certain rules that apply to everyone, all players must accept the decisions of the referees without question. In the event of a dispute, the coach has the right to request clarification after the match. Stick combat, stick combat or stick fighting is a variety of martial arts in which simple, long, thin, blunt, hand-held, usually wooden “sticks” are used for combat, such as a weapon stick, bō, jō, walking stick, baston, arnis stick or similar weapons. Some techniques can also be used with a sturdy umbrella or even with a sword or dagger in the sheath. Although many systems are defensive combat techniques designed for light armed attacks, others such as Kendo, Arnis and Gatka have been developed as safe training methods for dangerous weapons.

Whatever their history, many batting techniques lend themselves to being treated as a sport. Reference: www.rulesofsport.com/sports/karate.html As general rules and regulations of Arnis, the playground must be flat, smooth and clean. Of course, this has nothing to do with the conditions under which the ancient warriors had to practice Arnis. As they sometimes fought in the jungle or on the shore, they had to walk on rough terrain, rocky or gravelly terrain, or even make their way through dense bushes. Arnis Pederasyong Internasyonal, Inc. or “i-Arnis”) has established these rules and regulations as a standard for holding local, national and international tournaments in Arnis Sport. In 2015, these rules were presented and approved for the first time by the i-Arnis Board of Directors. Reference: girlstalk214.wordpress.com/2016/10/22/arnis-liferules-and-regulation/ Reference: martialartskills.com/12-striking-techniques-in-arnis/ Today, Arnis still has its status as a symbol of heroism and devotion. However, we can safely say that wars have left behind the days of physical contact where only the bravest and bravest would win. Now that it`s about pressing buttons and using chemicals, Arnis has become more of a symbol of love, brotherhood, and a way to develop friendship. Masters and apprentices go the extra mile to tame their bodies and minds. Now, it is not about defeating and neutralizing the opponent, but it is a practice aimed at improving the skills of the players.

Therefore, Arnis rules and regulations need to be developed. Arnis has gained popularity around the world, with many practitioners who have never set foot in the Philippines. These guidelines, rules and regulations are respected by the entire community and facilitate the practice of this wonderful martial art in a safe environment. Players must wear head guards and body protectors. Since Arnis` main goal now is to develop practitioners` skills, the goal is very far from where the original practice began. In the past, everything about Arnis was designed to make sure the fight ended early enough, with only one survivor. The weapons were so sharp that they could divide the enemy into two halves at once. Sometimes fighters carried 2 weapons at the same time to perform double strikes that would end any fight in their favor within minutes. Good shape Strong application Good timing Precise distance Awareness Sporty attitude • WEKAF armor (headgear, armored dress) • Full finger protective gloves or WEKAF combat gloves. • Elbow pads, forearm pads, knee pads, protective caps and shoes are mandatory.

• T-shirts, trousers (or shorts) • Rattan sticks. Latin America also has its share of martial arts dedicated to batting, including Juego del Garrote in Venezuela, Palo do Brasil and Maculelê in Brazil, Calinda de Trinidad and South American Eskrima Kombat. [2] Singlestick was developed as a method of training in the manipulation of back blows such as cavalry saber and naval navigation. It was a popular pastime in Britain from the 18th to the early 20th century and was a fencing event at the 1904 Summer Olympics. Although interest in the art waned, some fencing coaches continued to train with the stick and competitions in this style of batting were reintroduced into the Royal Navy by Commander Locker Madden in the 1980s. The art continues to gain a small audience in the martial arts community in the UK, Australia, Canada and the US. Traditional European systems of batting with sticks included a variety of methods of combat on the staff, which have been described in detail in many manuscripts of weapon masters. Many of these methods have disappeared, but others have adapted and survived as popular sports and self-defense systems. Examples include Jogo do Pau in Portugal, juego del Palo in the Canary Islands, Combat Cane or La Canne in France, Palcaty in Poland and Scherma di Bastone in Italy. Giuseppe Cerri`s 1854 manual trattato teorico e pratico della scherma di bastone is influenced by the masters of the Italian fencing school, Achille Marozzo and possibly Francesco Alfieri.

1. Kumite karate matches take place on a tangled square of 8m x 8m with an extra 1m on all sides called the safe zone. 2. Once the referee and the judges have taken their seats, the participants must exchange the sheets. 3. The fight begins when the referee shouts “SHOBU HAJIME!” 4. Both fighters must try scoring techniques (punches, kicks and throws) on their opponent. These are classified as Yuko, Waza-ari and Ippon and are one, two and three points respectively. 5.

If the referee considers that a scoring technique has been used, the referee will shout YAME and the participants, judges and referees will resume all their initial positions. 6. The judges will then give their opinion by reporting and if a score is to be awarded, the referee will identify the content and area he attacked, then give him the appropriate platform (Yuko, Waza-ari or Ippon) and then start the fight again shouting “TSUZUKETE HAJIME!”. 7. If a participant creates a net lead of eight points during a game, the referee stops the fight and declares it the winner. 8. If no participant builds a net lead of eight points during the fight, the fighter with the most points will be declared the winner. 9.

In the event of a tie, the referee and the judges shall decide who is the winner of the fight. 10. Fights may end earlier if a competitor is knocked down and unable to continue, or if a fighter is disqualified. Stick fights between individuals or large gatherings between sub-tribes, in which men fight in duels, have been an important part of the anthropological heritage of different cultures [Original research?]. For tribes like the Surma in Ethiopia, Donga stick fighting is an important cultural practice and the best way to look for a wife, naked or almost, and their more bellicose neighbors, the Nyangatom people, who fight with bare torsos, in order to give the opponent visible stripes on the back. Do not use simple rods, but sticks with a flexible and whipping back. In order to practice Arnis safely, the playground must be a square that has a side of 8 meters with at least 2 meters of free space around it. There should be 2-inch-wide lines drawn in a different color that define the exact playing area to ensure players know exactly where to move. Participants are divided into categories based on their weight and possibly age in junior competitions. All participants in kumite karate competitions must wear a traditional karate costume known as gi, and this must be plain and free of stripes or embroidery. Instead of wearing the color of the belt that indicates his rank, one candidate wears a red belt and the other a blue belt to distinguish him.

Other prescribed equipment are: Chudan or Jodan Tsuki (medium or upper hallmark), Jodan or Chudan Uchi (medium or upper hallmark). This code regulates the practices of players, masters and anyone interested in Arnis as a national martial art. Practitioners will show great respect to their masters and senior practitioners. Players will always greet each other before and after each game. A karate match can be won in several ways: 1. By having more points than your opponent at the end of the fight. 2. With the expansion of an eight-point lead, Game 3 ends immediately.

If you make your opponent unable to continue 4. If your opponent is disqualified. 5. If the number of points at the end is the same, the referee and the three judges shall consult each other and decide on a winner between them. Judges can assign a score between 1 and 10 with 0.5 steps. The level of difficulty and creativity can have a big impact on your score. Once the scores of the individual players or the entire team have been collected, they are ranked in descending order from highest to lowest. Kampilan is considered the longest sword carried by Filipino warriors and the sword that toppled the famous explorer Ferdinand Magellan. Discover all the secrets that the Kampilan must reveal. All participants must make arrangements for the necessary weapons and equipment.